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No More Heroes: Heroes’ Paradise Reviews

It took a long time ‘but eventually we Europeans can finally get their hands on the HD version of No More Heroes. I say this because, in fact, Heroes’ Paradise was released in Japan almost a year ago, bringing the Xbox 360 and PS3 the crazy cool work of Suda 51.
In Europe, unfortunately, has come only for the Sony console version, however, enhanced by compatibility with the PlayStation Move and a number of useful additions to make the experience even more rewarding finish.
No More Heroes you probably know everything, but for those who were guilty of ignoring all the outputs for Nintendo Wii is right we give a brief summary of madness born of Suda’s games.

In No More Heroes, the player takes on the role of Travis Touchdown, nerdy to the nth power after eBay bought a katana laser goes around in the emotion of the assassins, finds himself climbing the top 10 most skilled assassins in the world.
How the bizarre character can reach the summit? Simple! By addressing and eliminating the occupants of the Top Ten, giving rise to duels to the death with a series of characters from the characterization and nothing short of exceptional visionary.

At the time of its release on the Wii, No More Heroes was noted for the freshness of ideas, the quality of general characterization and entertainment offered by its combat system. These elements, combined with the explosive charisma of Travis and the other characters created by Suda 51, they turn a blind eye to some obvious technical problems and some lack of design, turning immediately under a “must buy” for fans.
In this new HD incarnation of the main ingredients of the original explosive cocktail come back stronger than ever, despite the move to a different console from the Wii has forced the development team to waive some of the initial ideas, especially designed for the Nintendo machine.

We write this thinking in particular of telephone conversations, carried out through the speakers of the Wiimote, necessarily absent in the PS3 version. The switch consoles, however, also brought some interesting news, first of all an opportunity to address the experience with both traditional controls with PlayStation Move.

Frankly, despite the Move respond well to stress, we much preferred the traditional approach, but it is an absolutely subjective and depend on the approach best suited to each individual player.
In addition to new controls, Heroes’ Paradise also offers a sleek look and feel appropriate, but does not shine evenly on every single detail.

No More Heroes: Heroes’ Paradise Video Trailer
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